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In article <38d5581e$1@news.povray.org>, "Bill DeWitt"
<the### [at] earthlinknet> wrote:
> This seems like it is close to generating tubular or rounded text. I
> know that people have wanted this in the past, would this be a good way to
> do it? A little more regular distribution of spherical blobs...
The distribution is regular, there are just not enough components to
make a smooth shape. In this image, the box below the text and the
"POV-Ray" text object had 2000 components each, I am currently rendering
a version with 10000 components for the text. It is quite a bit
smoother, but still looks like an uneven gel or a liquid defying the
laws of the universe(I wonder how long a transparent version would
take...with photons, of course).
> I have seen some ways of doing it, but not one which would presumably
> use -any- font.
Any object, actually. That includes spheres and boxes as well as text
objects with any font, although for most fonts the end result is
similar, small details are lost due to the blobbing. Using smaller
components and more of them helps avoid that problem at the cost of
memory and speed(although rendering is still fairly fast and memory
usage is smaller than high-resolution meshes would be).
I will post the scene file in povray.text.scene-files.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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